JÆGER, P. H.; NILSSON, N. C.; PALAMAS, G. Can’t see the Forest for the Trees: Perceiving Realism of Procedural Generated Trees in First-Person Games. EAI Endorsed Transactions on Creative Technologies, [S. l.], v. 8, n. 26, p. e4, 2021. DOI: 10.4108/eai.16-3-2021.169029. Disponível em: https://publications.eai.eu/index.php/ct/article/view/1432. Acesso em: 23 nov. 2024.