CONNOR, A. M.; GREIG, T. J.; KRUSE, J. Evolutionary generation of game levels. EAI Endorsed Transactions on Creative Technologies, [S. l.], v. 5, n. 15, p. e4, 2018. DOI: 10.4108/eai.10-4-2018.155857. Disponível em: https://publications.eai.eu/index.php/ct/article/view/1504. Acesso em: 3 jul. 2024.