TONG, X. .; GUPTA, A. .; GROMALA, D. .; SHAW, C. .; NEUSTAEDTER, C. .; CHOO, A. . Utilizing Gamification Approaches in Pervasive Health: How Can We Motivate Physical Activity Effectively?. EAI Endorsed Transactions on Pervasive Health and Technology, [S. l.], v. 3, n. 11, p. e3, 2017. DOI: 10.4108/eai.18-7-2017.152897. Disponível em: https://publications.eai.eu/index.php/phat/article/view/1308. Acesso em: 22 nov. 2024.