About the Journal

Aims and Scope

We are currently experiencing a profound transformation that extends far beyond technology and reaches into the very core of what it means to be human. As digital tools become deeply embedded in our lives, the boundaries between physical and virtual spaces, humans and machines, as well as artists and audiences, are becoming increasingly fluid.

Creativity today is expressed not only through traditional forms but also through code, sensors, immersive environments, and intelligent systems. Interactive art, media art, virtual performances, and AI-generated aesthetics have moved from peripheral experiments to central elements of a new cultural landscape. Technology has become a powerful medium that shapes and amplifies human creativity in powerful and often unexpected ways. At the same time, our sense of identity and presence is undergoing a fundamental transformation. Avatars, intelligent agents, digital selves, and hybrid experiences are becoming integral to everyday life. Whether encountered individually or shared within a collective metaverse, creative technologies are rewriting the story of human identity, how we express ourselves, relate to others, and experience the world. This shift is not only influencing what we create; it is redefining how we perceive, feel, and engage with reality.

Transactions on Creative Technologies is a peer-reviewed journal at the forefront of this cultural and technological evolution. It explores the dynamic space where art, design, and performance meet emerging technologies such as artificial intelligence, extended reality, robotics, and big data. At its core, the journal focuses on creative experiences that are interactive, intelligent, immersive, emotionally resonant, and embodied—pushing the boundaries of traditional media and opening new dimensions of digital culture.

Whether you are developing interactive installations, designing playful digital environments, exploring virtual presence, or studying human-computer collaboration, we invite you to contribute. We welcome work that is bold, interdisciplinary, and positioned at the cutting edge of creative research and practice.

We are particularly interested in work related to:

Creative Experiences & Interaction

  • Immersive experiences in virtual, augmented, or mixed reality
  • Interactive art installations and participatory media
  • Emotion-driven and affective technologies
  • Game-based experiences, playable art, and gamification
  • Embodied interaction, performance technologies, and digital scenography
  • Human-computer, human-computer-human, and human-robot interaction in creative contexts
  • Digital storytelling, narrative interfaces, and audience co-creation
  • Media art, sound art, and experimental audiovisual systems

Digital Culture & Creative Expression

  • Artistic and creative responses to societal and technological change
  • Digital artworks addressing sustainability, identity, presence, and ethics
  • Practices in the metaverse, virtual worlds, and online communities
  • Hybrid spaces blending digital and physical realities
  • Creative coding, generative systems, and algorithmic aesthetics

Enabling Technologies

  • Artificial intelligence in artistic production and experience design
  • Sensor-based interaction, motion capture, and expressive interfaces
  • Augmented archives and intangible cultural heritage
  • Platforms and tools for creating, sharing, and experiencing media art

We also value practice-based research and artistic explorations. Contributions can take the form of full research articles, case studies, technical demonstrations, or theoretical reflections. Authors are encouraged to include videos, interactive demos, and user feedback to document and enrich the submitted work.

If you're pushing the boundaries of how technology can amplify human creativity—or how creativity can shape the way we design and use technology—this journal is your space.

Article Processing Charge (APC)

In this journal, we do not apply APC to process or publish articles.

Access

All articles in the journal are of Open Access (OA).

Frequency

This is a quarterly journal in which four issues are published per year.

Copyright notice

Authors retain copyright over their materials and are free to copy, redistribute, remix, transform, and build upon the material since all the papers are published under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license.

Archiving

All the articles published by EAI are archived using Portico's e-journal preservation service, together with CLOCKSS and LOCKSS. This ensures that all articles published are preserved and available for future researchers and students.

Privacy statement

The names and email addresses entered in this journal site will be used exclusively for the stated purposes of this journal and will not be made available for any other purpose or to any other party.