Huge Balls: An exploration of the comprehension of ludo-narrative elements of a game art installation
DOI:
https://doi.org/10.4108/eai.13-7-2018.163214Keywords:
Interactive Art, Games, Interactivity, Game Art, Ludo-narrative, Gameplay, Visual VocabulariesAbstract
Huge balls is a game art project created by Group Jean-Luc supported by Ensadlab for the exhibition Jonglopolis at the Carreau du Temple in Paris 2018. The general idea is to transform juggling movements into an artistic digital installation with conceptual gameplay in it. Maintaining balance while being disturbed by the distractions inside the game space is the heart of the gameplay’s mechanics, and looking to question our understanding of gameplay further. How are the visuals and the rules of this game art perceived by the players? How the players’ own experiences and backgrounds alter them? How can artists use those elements to play with players/visitors? How the installation piece invites the players to perform, just like juggling as a form of performance?
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This is an open-access article distributed under the terms of the Creative Commons Attribution CC BY 3.0 license, which permits unlimited use, distribution, and reproduction in any medium so long as the original work is properly cited.