Activities to Support Sustainable Inclusive Game Design Processes

Authors

DOI:

https://doi.org/10.4108/eai.30-7-2019.162948

Keywords:

Game industry, Game design processes, Inclusion, Disabled people.

Abstract

INTRODUCTION: The problem addressed in this work is the lack of knowledge of what inclusive game design would mean in practice within existing design processes of game companies. A pilot project was devised to involve both the game industry and disabled people.

OBJECTIVES: The goal in this study was to identify activities that constitute the biggest obstacles to realising sustainable design processes for inclusive game design.

METHODS: The study is mainly based on two full-day workshops with the game industry and three game studios, three organisations of disabled youth and authorities.

RESULTS: Five activities were identified in the analysis of the workshops: 1) Find opportunities for inclusive game design; 2) Raise awareness about inclusive game design; 3) Handle integrity and security; 4) Recruit the right competence; and 5) Adapt workplaces and tools.

CONCLUSION: The five main activities should be considered to achieve sustainable inclusive game design processes.

Downloads

Published

16-07-2019

How to Cite

1.
Westin T, Brusk J, Engström H. Activities to Support Sustainable Inclusive Game Design Processes. EAI Endorsed Trans Creat Tech [Internet]. 2019 Jul. 16 [cited 2024 Nov. 20];6(20):e4. Available from: https://publications.eai.eu/index.php/ct/article/view/1472