Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones

Authors

  • Fares Kayali Vienna University of Technology
  • Oliver Hodl Vienna University of Technology
  • Christoph Bartmann TU Wien
  • Ulrich Kuhn University of Applied Arts Vienna image/svg+xml
  • Thomas Wagensommerer University of Applied Arts Vienna image/svg+xml
  • Ruth Mateus-Berr University of Applied Arts Vienna image/svg+xml

DOI:

https://doi.org/10.4108/eai.16-1-2018.153643

Keywords:

technology-mediated audience participation, TMAP, live music, smartphones, high-frequency sound IDs, iterative design

Abstract

We discuss a setup for technology-mediated audience participation (TMAP)in live music using smartphones and high-frequency sound IDs in a playful setting. The audience needs to install a smartphone app. Using high-frequency sound IDs music samples and colors can be triggered on the audience’s smartphones without the need to have an internet connection. The resulting soundscape is determined by the samples and parameters selected by the artist as well as by the location audience members choose in the performance space. We present the technical basis and iterative explorative design process of such a system for TMAP. The learnings from the perspective of musicians were technical requirements such as low latency, reliability, as well as increasing the number of possible sound samples and sound quality and we further present learnings on creating systems for TMAP from technical and creative perspectives.

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Published

16-01-2018

How to Cite

1.
Kayali F, Hodl O, Bartmann C, Kuhn U, Wagensommerer T, Mateus-Berr R. Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones. EAI Endorsed Trans Creat Tech [Internet]. 2018 Jan. 16 [cited 2024 Dec. 27];5(14):e5. Available from: https://publications.eai.eu/index.php/ct/article/view/1512

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