Digital Facial Augmentation for Interactive Entertainment

Authors

DOI:

https://doi.org/10.4108/icst.intetain.2015.259444

Keywords:

projection mapping, augmented reality

Abstract

Digital projection technology allows for effective and entertaining spatial augmented reality applications. Leveraging the capabilities of reasonably accurate object tracking using commodity cameras and/or depth sensors to determine the 3D position and pose of objects in real time, it is possible to project dynamic graphical content on arbitrary surfaces, such as a person’s face. Coupling these capabilities with a simple drawing application, participants can have the experience of "painting" on someone’s face, or even on their own, by observing the projection in a mirror. Similarly, integrating 2D rigid-body, fluid and gravity simulation, one may interact with virtual objects projected on their own face or body.

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Published

03-08-2015

How to Cite

[1]
N. Hieda and J. Cooperstock, “Digital Facial Augmentation for Interactive Entertainment”, EAI Endorsed Trans e-Learn, vol. 2, no. 8, p. e3, Aug. 2015.