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Vol. 4 No. 13 (2017): EAI Endorsed Transactions on Creative Technologies
Vol. 4 No. 13 (2017): EAI Endorsed Transactions on Creative Technologies
Published:
20-06-2022
Research article
Philosophy of Computer Game with BCI as Healthcare Information Design Outcomes: Toward a New Approach of Knowledge Game
Hyunkyoung Cho, Joonsung Yoon
e1
PDF
Gamifying Navigation in Location-Based Applications
Stephanie Githa Nadarajah, Benjamin Nicholas Overgaard, Peder Walz Pedersen, Camilla Gisela Hansen Schnatterbeck, Matthias Rehm
e2
PDF
Contextual Design of ICT for Physiotherapy: Toward Knowledge and Innovation Ecosystem
G.B. Postolache, R. Oliveira, O. Postolache
e3
PDF
Beating-Time Gestures Imitation Learning for Humanoid Robots
Denis Amelynck, Pieter-Jan Maes, Jean-Pierre Martens, Marc Leman
e4
PDF
CITE – Content Interaction Time and spacE: a hybrid approach to model man-robot interaction for deployment in museums
Armelle Prigent, Arnaud Revel
e5
PDF
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Keywords
under-voltage
operating systems
vr promotion
student enrolment
360° imagery
immersion
presence
ann
internet of things
contiki
neural networks
tiny os
riot
brillo
zephyr
lbp
walks
e-learning
moodle
lms
cnn
python
hog
scorm
enabler
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