Sandtime: A Tangible Interaction Featured Sensory Play Installation For Children To Increase Social Connection

Authors

  • Chulin Yang Monash University
  • Stephen Jia Wang Monash University

DOI:

https://doi.org/10.4108/eai.4-9-2017.153056

Keywords:

tangible interaction, sensory play, social anxiety

Abstract

From the study of social-interaction enhanced gaming design, aimed at providing a public environment which supports tangible & social interactions among children, we designed Sandtime. Sandtime is a public installation designed to encourage such interaction. Using the Tangible Interaction Design approach, this gaming installation features collaborative play and social interactions under public context, where children can collaboratively interact with the virtual onscreen characters by manipulating physical objects. This design is based on the study of how interactive gaming facilities can help to ease anxiety and enhance social interactions among children. In this paper, we want to continue this line of research by exploring further the elements that can enhance such interaction experience. This paper focuses specifically on the sensory play and how it can help to facilitate social interaction.

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Published

04-01-2017

How to Cite

1.
Sandtime: A Tangible Interaction Featured Sensory Play Installation For Children To Increase Social Connection. EAI Endorsed Trans Creat Tech [Internet]. 2017 Jan. 4 [cited 2025 Nov. 1];4(10):e4. Available from: https://publications.eai.eu/index.php/ct/article/view/1533

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